RAZVOJ ARKADNE 2D IGRICE KORISCENJEM PROGRAMSKOG JEZIKA LUA - ARHITEKTURA, ALATI I RESENJE

  • Saša Lazarević Fakultet organizacionih nauka, Univerzitet u Beogradu
  • Biljana Vulićević Fakultet organizacionih nauka, Univerzitet u Beogradu
Keywords: scripting language, Lua, arcade game, Corona SDK

Abstract

Lua is a scripting language that is becoming more popular in the gaming industry. Apart from its small size and performance, Lua’s major advantage is the compatibility with other programming languages. Most games have a game engine written in C++ that deals with graphics and physics, while the game itself is created in Lua, above that game engine. Arcade games are the most popular mobile games genre. This genre focuses on the action itself. It offers short levels that become more challenging as the game progresses. This paper shows the proces of developing an arcade game, from design tо implementation in Corona SDK. Advantages and disadvantages of using Lua are also considered.
Published
2019-01-15
Section
Articles